Blender Glass-like Shader without Distortion
![](https://dunkingdoggames.com/wp-content/uploads/2022/06/fake_glass_close_up-768x768.png)
When working on the Snowman Crystal Ball illustration, I originally had trouble getting the look right when using the built-in Blender “Glass BSDF” – Shader: Either the reflections on the surface were too harsh or the Snowman blurred out too…